Sony says Wolverine sales exceed 2.4 million copies
Sony raised its gaming sales and profit forecasts by 6% each as PlayStation recorded 127 million active accounts in September.
Sony raised its gaming sales and profit forecasts by 6% each as PlayStation recorded 127 million active accounts in September.

Sony said Marvel’s Wolverine had sold more than 2.4 million copies as of 4 November, 50 days after launch. It was the company’s first official sales total for the game, developed by Insomniac Games.
The disclosure accompanied second-quarter results for the 3 months ended 30 September 2026. Sony said Wolverine helped improve quarterly results for its Game & Network Services segment, which includes PlayStation, alongside higher sales of network services and games made by Sony’s own studios.
| Measure | Result | Change |
|---|---|---|
| Sony net sales | ¥3,400,000,000,000 (about $21.4 billion) | Up 10% |
| Sony operating income | ¥622.3 billion (about $3.9 billion) | Up 45% |
| Gaming segment operating income | ¥220 billion (about $1.3 billion) | Up 83% |
Part of the gaming profit increase reflected the absence of a ¥49.8 billion one-time loss a year earlier, which included a reduction in the recorded value of Bungie, GamesIndustry.biz said. Excluding those factors, the segment’s operating income rose 29%.
PlayStation 5 console sales fell to 2.6 million units from 4 million in the corresponding quarter of 2025. Sony had anticipated declining console sales at this stage of the hardware’s life cycle, while describing the broader PlayStation platform as continuing to grow steadily.
PlayStation’s 127 million monthly active accounts in September were up 7% from the previous September. Sony said the record for that month indicated that baseline engagement was steadily improving.
Sony raised its full-year gaming sales forecast by 6% to ¥4.8 trillion, citing increased sales of games made by other companies. It raised its gaming operating-income forecast by 6% to ¥700 billion, citing those game sales, higher network-services sales and lower costs.
IGN interpreted the sales forecast increase as mainly linked to Grand Theft Auto 6; Sony did not name that game in its stated explanation.
The disclosed totals cover different periods after each game’s launch. Insomniac’s previous game, Marvel’s Spider-Man 2, reached a higher total on its first day than Wolverine had reached at its disclosed milestone.
IGN said the question is how well Wolverine will continue to sell during the approaching holiday season.
| Game | Copies sold | Time after launch |
|---|---|---|
| Ghost of Yotei | 3.3 million | 32 days |
| Astro Bot | 1.5 million | 58 days after its 2024 launch |
| Marvel’s Spider-Man 2 | 2.5 million; 5 million; 10 million | 1 day; 11 days; 107 days |
Sony said that next fiscal year it aims to increase engagement and revenue from users through game releases and service expansion. It also intends to advance preparations for its next-generation platform.
The broadcaster has also removed past UK, American, Australian and New Zealand editions from its streaming platform and canceled the planned spin-off Second Married at First Sight.
3 min

The tabletop card game will feature characters, objects and artwork from the Minecraft video game, with players racing to complete sets of biomes.
1 min

Greene’s family announced his death after a television career that took him from reporting and producing to anchoring local news across Southern California.
2 min
Update ·
The update adds Sony’s quarterly financial results and PS5 sales.